Get the IR Stream and control the IR Emitter – Kinect for Windows SDK

In this post I am going to talk about how to capture the Infrared stream from the Kinect sensor and control the IR emitter using Kinect for Window SDK. This feature is available with the Kinect for Windows SDK v1.6. The major components for a Kinect device consists of a depth sensor, color camera, IR Emitter, and a set of microphones with everything secured inside box. The box is attached to a small motor working as the base that enables the device to be tilted.

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Development With Kinect .NET SDK (Part V) – Developing Application using Multiple Kinect Devices

This is the fifth post in the series of Development With Kinect .NET SDK.  In this post I am going to discuss about interacting with multiple Kinect devices with in a single system using Kinect .NET SDK. Before going forward, I will strongly recommend you to read my previous post where I have discussed about Connecting Multiple Kinect Devices with System  which will help you setup your system with multiple devices.

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Development With Kinect .NET SDK (Part IV) – Connecting Multiple Kinect Devices with System

This is the fourth post in the series of Development With Kinect .NET SDK. In few of my previous posts I have covered Setting up Kinect Devices and Getting Started with Kinect Development ( Part I) , Exploring NUI APIs with Camera ( Part II)  and Adjusting Kinect Camera Angle (Part III). Till now whatever I have covered, that comes under dealing with  single  Kinect devices. Let’s have some more fun with multiple Kinect devices.  The Kinect .NET SDK does provide support for multiple Kinect devices.   In this post I am going to discuss how you can configure two devices with your system.

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