Development With Kinect .NET SDK (Part IV) – Connecting Multiple Kinect Devices with System

This is the fourth post in the series of Development With Kinect .NET SDK. In few of my previous posts I have covered Setting up Kinect Devices and Getting Started with Kinect Development ( Part I) , Exploring NUI APIs with Camera ( Part II)  and Adjusting Kinect Camera Angle (Part III). Till now whatever I have covered, that comes under dealing with  single  Kinect devices. Let’s have some more fun with multiple Kinect devices.  The Kinect .NET SDK does provide support for multiple Kinect devices.   In this post I am going to discuss how you can configure two devices with your system.