Development With Kinect .NET SDK (Part III) – Adjusting the Kinect Camera Angle

This is the Part III of my Kinect .NET SDK Development series post. In past two posts I have discussed about  Installation of Kinect Devices along with setting up your development environment and Exploring NUI APIs with Camera. In this post I am going to cover some more fundamental stuff of Kinect Camera. Kinect .NET SDK provides some API to interact with motorized tilt ( Check out the device details section of first post for more information )  to enables the camera up (+27 Degree)  or down (-27 degrees) .  To adjust the motorized tilt  you need to  set the NUI Cameras ElevationAngle property to a value between –27 and +27.

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Development With Kinect .NET SDK (Part II) – Using NUI APIs with Camera

In my previous post Development With Kinect .NET SDK (Part I) – Installation and Development Environment Setup I discussed about  fundamentals of  Kinect sensors and developing application using Kinect .NET SDK. I also explained different types of API that mainly used for interacting with Kinect Device. Natural User interfaces (NUI) and Audio are the core APIs stack for Kinect sensors and  and in the previous article we starts with NUI APIs. By this time you must know how to get start with of NUI API’s by initializing the runtime. Let’s take a inner look of NUI API. In this post I will discuss about NUI APIs for Kinect .NET SDK and will see how we can interact with Kinect Camera Sensors using it.